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That’s his title, not mine! It’s a very rare occurence that we get to see a written feature from our very own tduck, which makes me more than happy to feature it as an End of Day thought! I’ll leave you guys to enjoying that, and be sure to leave the guy some feedback! See you in a few, short hours – RMC

I’m sitting at a friend’s house watching one of their roommates playing Kirby’s Epic Yarn. She’s not much into gaming. In fact, to watch her try to jump from platform to platform in Sonic Colors is like watching a train wreck in slow motion. Tonight, I popped in Kirby for her to try and she’s loving it. There’s something about that cute little pink puffball that you just can’t look away.

Anyway, all the hardcore Kirby action going on made me start to think about Kirby’s past adventures that I hold near and dear to my heart. There’s the original classic on the GameBoy, his first colored outing on the NES, and of course the most awesome Kirby game of all: Kirby Super Star on the SNES. However, one more that I truly enjoyed was Kirby’s Pinball Land.

Kirby’s Pinball Land was a GameBoy game released back in 1994 in North America and created by HAL Labs. By now, you’re probably familiar with similar outings with well-known video game stars such as Sonic Spinball, Mario Pinball Land, and Metroid Prime Pinball. The character is the ball and you travel through various pinball levels themed after the character’s game universe. Kirby’s Pinball Land is no different, and in fact, is the granddaddy of all character-themed pinball video games (beating out Sonic Spinball’s launch by a couple months).

The game is divided up into three worlds, each with a boss fight, plus a final fight with King Dededededede (sp?). Each world is then divided into three levels which are just small pinball tables stacked on top of each other. Left on the + pad controls the left flipper while the A button controls the right. Up on the + pad and the B button nudges the table left and right respectively, giving you slight control over Kirby. No tilting, though.

The bottom level of each world is very basic, usually just some random enemies and bumpers to run into. The middle level is a little more complex, often with a small puzzle you can solve, e.g. hit all the right bumpers in order, set switches on the table to the same symbol, etc. to open up a mini game and earn a crap-ton of points. The top level also offers a challenge/puzzle to solve and unlock a warp star for access to the boss. The bosses are popular favorites from the Kirby universe: Kracko, Wispy Woods, and Poppy Brothers, and ultimately King Dededededodaday.

Yes, it’s black and white. Yes, it’s an old game. Yes, it is a Kirby game, so difficulty is on the light side. However, this game is FUN. It’s simple and to the point. No need to unlock levels or play for hours to rack up enough stars, rings, jewels, or whatever to unlock the next table. The three main worlds are available from the get-go and you can clear them at your own pace. It’s really sad that we’ve gotten away from fun, short games that ignore intense difficulty when you just want to waste some time using minimal brain power. This is the signature charm of Kirby games; they’re supposed to be easy, quick, quirky, and (dare I say it) fun! Kirby’s Pinball Land is stuffed full of the IP’s sights, sounds, and music. Even when slammed into spikes, Kirby is always smiling throughout the game. You have to give credit to that little ball of fluff for taking such a beating and still coming back for more.

The more skilled pinball player could probably beat the game in an hour or so; maybe two if they get stuck en route to a couple of the bosses, but that’s not the point. The game is not just blasting through the bosses. Any good pinball player knows it’s all about the points. Points points points points. Let me tell you, there are a ton of points to be gained in this game, plus multipliers, mini-games, and bonuses. When I was ten, I started playing this game at around noon on a Saturday. About 546,850 points later, I realized it was 3 p.m. This game can easily blast away so many hours of your day if you let it. I mean what’s more fun than ramming Kirby into a row of Waddle Doos over and over again? Again, it’s all about the points.

Whether you’re a pinball fan like me or not, Kirby’s Pinball Land is one of those amazing games of yesteryear that we just don’t see being made often enough these days. If you pine for the time when video games were about who got the most points instead of who unlocked the most achievements on mega-hyper mode while only using the basic weapons and standing on one foot, this game is for you. I so hope this comes out on the 3DS’ virtual console someday.

Source: GoNintendo

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On February 5, the thirteenth Pokémon movie aired on Cartoon Network. Ten minutes of Zoroark: Master of Illusions was cut from the beginning of the movie, causing two plot holes. TPCi was not aware of the cut prior to airing, and has since contacted Cartoon Network. All future airings of the movie will have the missing intro.
Bulbanews

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Nintendo.com – News and Updates

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With the addition of NintendoWiki, the Nintendo Independent Wiki Alliance has grown to sixteen members. This latest wiki focuses on all things Nintendo, including games, staff, consoles, and more.
Bulbanews

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Victini to be available for download with the premiere of Victini and the Black Hero.
Bulbanews

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Pokemon White Walkthrough 66 – Truth About N!

by Pokémaster on November 10, 2010


Behold Zekrom in Pokemon White! Leave a Comment, Thumbs Up, Subscribe, Favorite

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Nintendo.com – News and Updates

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Almost Otaku: What's Weird About Manga?

by Pokémaster on August 29, 2010

 I've been meaning to read the rest of this for years. I heard it's even crazier than the movie.
 I’ve been meaning to read the rest of this for years. I heard it’s even crazier than the movie.

lizcat: What’s your experience with manga? Have you read any? What have you read? Does anything in particular about manga seem really strange to you or scare you away?    

The funny thing is that I’ve read lot of “comics theory” articles relating to manga, but not much of the actual stuff. I’ve read one of the EVANGELION manga volumes, some parts of the first volume of AKIRA and some of that DIAMOND GIRL one we got a while back. Actually, now that I think about it, when I was living in Singapore as a little boy, I remember reading some OLD MASTER Q collections while I’d wait for a haircut at the barbershops. Though, that was actually manhua. Have any of you heard of it? I don’t know how popular it is out Hong Kong and other Chinese nations.

Do I find anything strange about manga? I still think some publisher’s refusal to flip the pages so you can read them left-to-right is a little unreasonable. Sure, I know there are purists. Sure, maybe it costs more to the do the flipping. Sure, a lot of you have said you get used to it.  But I just had the hardest time trying to reverse my way of processing information.

 The pole on the opposite end of the spectrum.
 The pole on the opposite end of the spectrum.

Aside from that, the kind of stuff I was put-off about when I was a teenager have been assuaged by what I hope is a broader perspective. There’s actually been a lot of cross-polination in the comics world, anyway. A lot of American creators have been consciously adopted “decompressed storytelling” to follow some examples from Manga.

My own theory, cobbled from Scott McCloud’s theory book UNDERSTANDING COMICS is that American comics lie between the two poles of manga and European comics. Manga’s super-decompressed, with a lot more space afforded to give the story breathing room, to focus on individual moments, et cetera. Euro comics are super-compressed, whether they’re limited by space in anthologies like JUDGE DREDD in 2000AD or because of they’ve got bigger album pages for more panels like Jodorosky’s INCAL and METABARONS. Hence, the pacing is usually wonderfully fast. One is not better than other, just different.  

I might start reading manga for this some time. I’m pretty busy, as is, watching all this anime! 
 
Anyway, keep the questions coming! Post them in the talkback and I will answer them.

Tom Pinchuk’s the writer of HYBRID BASTARDS! & UNIMAGINABLE. Order them on Amazon here & here.

AnimeVice Site Mashup

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How To Draw Manga: Sketching Manga-Style Volume 4: All About Perspective (v. 4)

If an artist can draw an appealing character but is only able to create a flat, two-dimensional rendition, then that artist lacks sufficient skills in portrayal. Being able to create the illusion of three-dimensional space on a flat surface allows you, the artist, to portray a space with depth. Positioning a character within that space then allows you to create a richly portrayed scene with impact. Knowing perspective techniques is absolutely essential to creating such enriched scenes. Character

Rating: (out of 8 reviews)

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Morgan Freeman’s “Through the Wormhole” show on the Science Channel had an interesting guest a few weeks back: Sims creator Will Wright, who was there to talk about video game games, and gods. More »


Kotaku

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Hey everyone! Here’s your favourite host Latias4Ever! on EON TV bringing you the latest news about Pokémon Black and White! This time not only more of the starters were revealed, news about the region have been released, it’s called Isshu and it’s very far from the regions from the other games, what was released too was special news about an event including Zoroark! This event is unlocked once you’ve sent one of the Shiny Legendary Dogs which you can receive by pre-ordering the tickets for the movie Phantom Champion Zoroark. As the scan shows, you’ll be facing a level 25 Zoroark, and its ability will be Illusion, which allows it to transform into the Pokémon you’re using against it. That’s all for now! Stay tuned for more news about Pokémon Black and White, see you next time!

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3D. 3D. 3D. Final Fantasy XIV? Square Enix has a tech demo for it in 3D. More »


Kotaku

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